Games Development student at the University of Lancashire who enjoys turning ideas into usable and playable experiences. I primarily work with C++ and Unreal Engine but also have experience with Python and DirectX 11 systems. I'm currently focused on my skills and gaining experience in the industry.
Programming Languages:
C++
3 Years
Unreal Engine
2 Years
Python
6 Years
Direct X 11
2 Years
C#
1 Year
Previous Projects:
Honours Degree Project:
Cube Based Colouring Game
Unreal Engine based game built primarily in C++ where the aim is to copy a structure with the colours given. A custom colour picker is also available for the sandbox mode.
The aim of the project was to discover if manually removing the obscured faces of a cube would improve performance compared to the standard
Unreal Engine processes.
Tower Shooting Game:
3rd Person vs AI Enemies
Helvetica Light is an easy-to-read font, with tall and narrow letters, that works well on almost every site.
Maze Collecting Game
Cube Based Colouring Game
Helvetica Light is an easy-to-read font, with tall and narrow letters, that works well on almost every site.
Ship Battle Simulation
DirectX 11 Missile Based Battle
Helvetica Light is an easy-to-read font, with tall and narrow letters, that works well on almost every site.
Obsticle Course Game
In Progress
Helvetica Light is an easy-to-read font, with tall and narrow letters, that works well on almost every site.
