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Games Development student at the University of Lancashire who enjoys turning ideas into usable and playable experiences. I primarily work with C++ and Unreal Engine but also have experience with Python and DirectX 11 systems. I'm currently focused on my skills and gaining experience in the industry.

Programming Languages:

C++

3 Years

Unreal Engine

Years

Python

6 Years

Direct X 11

2 Years

C#

1 Year

Previous Projects:

Honours Degree Project:
Cube Based Colouring Game

Unreal Engine based game built primarily in C++ where the aim is to copy a structure with the colours given. A custom colour picker is also available for the sandbox mode.

The aim of the project was to discover if manually removing the obscured faces of a cube would improve performance compared to the standard

Unreal Engine processes.

Tower Shooting Game:
3rd Person vs AI Enemies

Helvetica Light is an easy-to-read font, with tall and narrow letters, that works well on almost every site.

Maze Collecting Game
Cube Based Colouring Game

Helvetica Light is an easy-to-read font, with tall and narrow letters, that works well on almost every site.

Ship Battle Simulation
DirectX 11 Missile Based Battle

Helvetica Light is an easy-to-read font, with tall and narrow letters, that works well on almost every site.

Obsticle Course Game
In Progress

Helvetica Light is an easy-to-read font, with tall and narrow letters, that works well on almost every site.

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